A full-stack computer-vision engineering studio
Apollume is a computer-vision and MLOps studio based in Morocco, working worldwide. We build and deploy production vision systems on GPU servers for heavy industry — safety monitoring, granulometry, and conveyor inspection — that run on live camera feeds. We work across the entire stack of a real computer-vision system: training models, optimizing inference, engineering the backend, and delivering it so it runs every shift, not just in a notebook.
Our work spans the full pipeline: training and fine-tuning detection, segmentation, and measurement models; optimizing them for real-time GPU inference (Triton, DeepStream, CUDA, TensorRT); and engineering the streaming layer, backend, and dashboards that turn a raw camera feed into an alert someone acts on. We focus on the unglamorous fundamentals — latency, calibration, drift, and uptime — because those determine whether a vision system survives a real production line.

Led by
Zakariae Mrabet
Founder & lead computer-vision engineer
42 / 1337 graduate · Arm Ambassador
Where we've built production systems
The systems above were engineered at an industrial AI R&D lab — client anonymized. Teams and institutions we've built with and learned from:
Have a camera feed and a problem worth solving?
Book a 30-minute call — we'll tell you straight whether vision is the right tool.
30 minutes, no obligation — you talk to the engineer who'd build it, not a salesperson.